5.1 Transfer Limits and Conditions
- Each team has a default transfer limit of three, with additional transfers based on initial roster size: two extra for four-player teams, one extra for five-player teams, and none for six-player teams.
5.2 Free Transfers
- Free transfers, are transfers not counting against the limit.
- They may be granted in exceptional circumstances, like taking over a disbanded team.
5.3 Player Team Limits and Exemptions
- Players can compete for a maximum of two different teams per season. Exceptions for team disbandment are assessed case-by-case by league referees.
5.4 Roster Transfer Approvals
- Post-season start, all roster movements require League Referee approval. Official completion is indicated in #transfers.
5.5 Pre-season Movement Locks
- After signups, roster changes are locked except for signing free agents up to a six-player maximum.
- Transfers that would effect a teams pro eligibility based on the pro registration system are allowed after 3 matches played.
- Players who have not played in any pre or regular season periods and do not affect pro eligibility can be released, with transfers recalculated, until 6 games played.
- All other transfers open after 1 matches played.
5.6 Match Participation Limits
- Players are limited to playing as many matches as there are in the regular season per team. Consider previous team participation when signing players.
5.7 Transfer Restrictions During Match Weeks